If you use DJM, DDJ-SZ, DDJ-RZ, DDJ-RZX as external equipment, click the button to open the Setting Utility window. Check if the channel of the connected Pioneer DJ product is selected correctly. In case a Pioneer DJ product is connected: Open > and check if "Internal" is selected. Open > and check if a computer built-in speaker is selected. In case no equipment is connected or equipment other than Pioneer DJ products is connected: displaying images, and you don't want the ripple to be covered by them.In PERFORMANCE mode, you can record Master Out of rekordbox or input audio from Pioneer DJ products.(When you are to record input audio from equipment other than Pioneer DJ products, use recording function in EXPORT mode.) This is useful if one of your child views has a background of its own, or you're e.g. Set to true to add the ripple effect to the foreground of the view, instead of the background. ![]() ![]() Typeĭefines if ripple effect should not include border. Ripple effect configuration for the android_ripple property. Used only for documentation or testing (e.g. ![]() TypeĮither view styles or a function that receives a boolean reflecting whether the component is currently pressed and returns view styles. TypeĪdditional distance outside of this view in which a touch is considered a press before onPressOut is triggered. TypeĬalled immediately when a touch is engaged, before onPressOut and onPress. This time period can be customized with delayLongPress. TypeĬalled if the time after onPressIn lasts longer than 500 milliseconds. TypeĬalled when the hover is deactivated to undo visual feedback. TypeĬalled when the hover is activated to provide visual feedback. Sets additional distance outside of element in which a press can be detected. Typeĭuration (in milliseconds) from onPressIn before onLongPress is called. Typeĭuration (in milliseconds) to wait after press down before calling onPressIn. TypeĮither children or a function that receives a boolean reflecting whether the component is currently pressed. Example Įnables the Android ripple effect and configures its properties. For more information around the state machine flow of Pressability and how it works, check out the implementation for Pressability. Pressable uses React Native's Pressability API. You can set HitRect with hitSlop and set PressRect with pressRetentionOffset. The touch area never extends past the parent view bounds and the Z-index of sibling views always takes precedence if a touch hits two overlapping views. PressRect allows presses to move beyond the element and its HitRect while maintaining activation and being eligible for a "press"-think of sliding your finger slowly away from a button you're pressing down on. Presses can start anywhere within a HitRect. ![]() To help, Pressable has an optional HitRect you can use to define how far a touch can register away from the wrapped element. ( onPressOut will still fire when they remove their finger.)įingers are not the most precise instruments, and it is common for users to accidentally activate the wrong element or miss the activation area. If the person leaves their finger longer than 500 milliseconds before removing it, onLongPress is triggered.The person will remove their finger, triggering onPressOut followed by onPress.onPressOut is called when the press gesture is deactivated.Īfter pressing onPressIn, one of two things will happen:.onPressIn is called when a press is activated.
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